I’m a master’s student from from the School of Cyber Science and Technology at University of Science and Technology of China(USTC). Prior to that, I graduated from Department of Electronic Engineering and Information Science at USTC with a bachelor’s degree.

My main research interests are in 3D Artificial Intelligence Generated Content(3D AIGC) and controllable generation, specifically focusing on scene and object generation.

📝 Publications

DreamScene: 3D Gaussian-based Text-to-3D Scene Generation via Formation Pattern Sampling, Haoran Li, Haolin Shi, Wenli Zhang, Wenjun Wu, Yong Liao, Lin Wang, Lik-Hang Lee, Pengyuan Zhou, ECCV 2024

2d-guided 3d gaussian segmentation, Kun Lan, Haoran Li, Haolin Shi, Wenjun Wu, Yong Liao, Lin Wang, Pengyuan Zhou, arXiv 2023

3D-GOI: 3D GAN Omni-Inversion for Multifaceted and Multi-object Editing, Haoran Li, Long Ma, Haolin Shi, Yong Liao, Yanbin Hao, Lechao Cheng, Pengyuan Zhou, ECCV 2024

Vetaverse: A survey on the intersection of Metaverse, vehicles, and transportation systems, Pengyuan Zhou, Jinjing Zhu, Yiting Wang, Yunfan Lu, Zixiang Wei, Haolin Shi, Yuchen Ding, Yu Gao, Qinglong Huang, Yan Shi, Ahmad Alhilal, Lik-Hang Lee, Tristan Braud, Pan Hui, Lin Wang, arXiv 2022

🎖 Honors and Awards

  • 2023.10 USTC Master’s First Class Academic Scholarship.
  • 2022.10 USTC Master’s Second Class Academic Scholarship.
  • 2021.08 China Collegiate Computing Contest 2021 - WeChat Miniprogram Application Development Competition, National Third Prize (East China Region First Prize).

📖 Educations

  • 2022.06 - now, School of Cyber Science and Technology, University of Science and Technology of China.
  • 2015.09 - 2022.06, School of Information Science and Technology, University of Science and Technology of China (Three years of service in the Chinese Navy).

💻 Internships